EnlargedSurvivor
Play as a colossal survivor while enemies stay tiny. Three size tiers, boosted stats, slower fire rate, reduced rewards, camera pull-back, and a comically tiny weapon.
About this mod Author’s original text
EnlargedSurvivor
You're enormous. Enemies are ants. The world is your stomping ground.
A power-fantasy mod that scales your survivor up to colossal size while
Petrichor V and everything on it stays the same. You hit harder, move
faster, and jump higher — but your fire rate suffers, and the smaller
your targets the less gold and XP they drop. Comfort picks have a price.
The three tiers
| Tier | Size | Move | Jump | Damage | Fire rate | Gold/XP |
| --- | --- | --- | --- | --- | --- | --- |
| Large | 140% | +10% | +10% | +30% | −15% | −10% |
| ExtraLarge | 180% | +20% | +15% | +70% | −30% | −25% |
| Colossal | 250% | +35% | +25% | +150% | −45% | −40% |
A Custom config section lets you override any individual multiplier.
Features
- Camera pull-back — the camera steps away from your giant survivor
so enemies look like specks beneath you. Tunable from 0 (normal) to 1.
- Comically tiny weapon — your colossal survivor carries a gun that
looks absurdly small. Works best on gun-toting survivors.
- Enlarged projectiles — your shots grow with you (defers to
BiggerBullets if installed — see below).
- CompensateTargeting (off by default) — being huge makes you easier
to hit. Enable this to add bonus HP per tier to keep things balanced.
- Reward penalty — giant power should cost something. On by default,
configurable.
Works great with the Dileppy mod set
- BiggerBullets — when
installed alongside EnlargedSurvivor, BiggerBullets takes full control
of bullet sizing. Stack bullet scale independently on top of your
already-giant survivor for maximum screen coverage.
- ShrunkenSurvivor — the
opposite experience. Install one or the other per run, not both.
Config
BepInEx/config/dileppy.enlargedsurvivor.cfg, generated on first
launch. Sections: General (tier, projectile scale), Fun (camera,
weapon), Challenge (reward penalty, targeting compensation), Custom
(override any multiplier), Advanced (debug logging).
Multiplayer
Stats are decided by the host. Host plus the enlarged player should both
run the mod. Singleplayer is the primary supported mode.
Changelog
- 1.0.2 — Fixed the package icon.
- 1.0.1 — Fixed icon artwork.
- 1.0.0 — First release.
By Dileppy
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: