EnemyAttackSpeedFixes
Fixes attacks from various enemies not scaling with attack speed.
About this mod Author’s original text
EnemyAttackSpeedFixes
This fixes a few enemy attacks not scaling with attack speed:
- Stone golem's clap attack
- Stone titan fist attack
- Stone titan orb
- - Fire rate
- - Rise speed (the titan animation is scaled but not the orb's speed)
- Stone titan laser tick rate
- All of the stone titan fixes also apply to Aurelionite
- Parent's ground slam attack
- Mithrix's hammer slam
Weirdly enough in vanilla the sound for some of these attacks still scale with attack speed even though the attack itself doesn't, so some of these attacks not actually scaling with attack speed probably wasn't intentional.
This mod also has a few related changes that aren't really fixes as much as they are balance changes:
- (these are all off by default)
- Halve the effect of attack speed boosts for the clay templar minigun
- Make the lunar wisp minigun duration not lower with attack speed
- - Halve the effect of attack speed boosts for the luanr wisp minigun
- Make the stone titan laser tick damage not lower with attack speed (now that it's laser tick rate can use attack speed)
Before
After
Known Issues
- Mithrix's hammer slam's ground explosion sometimes doesn't happen at VERY high attack speeds
- - Probably isn't possible to have happen in any normal vanilla or modded situations, AFAIK you'd have to voluntarily give Mithrix a bajillion attack speed to see it happen
- Mithrix's hammer side swipe's sound doesn't scale with attack speed
- - Currently not sure how I would fix it
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackMonoDetour-MonoDetour_BepInEx_5