EmptyChestsBeGone

v1.1.1·Updated 2019-04-12

Removes empty lootables upon opening them.

About this mod Author’s original text

Empty Chests Be Gone

by Elysium

I developed this simple mod because I felt sometimes it was not easy to determine if something had been looted at a glance, especially from far away.

Now any time someone opens a chest or barrel, the game will remove the object as soon as the animation is done. No more second guessing!

Features:

  • Removes empty chests, money barrels, equipment barrels after they have been looted.
  • Leaves shops and shrines alone, as those are fairly easy to determine if they have been used.

Installation guide

Copy the BepInEx Folder to:

Risk of Rain2

Changelog:

  • v1.1.0, Added a small delay, Ported to BepInEx (Thanks Bepin!)

~Elysium

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
EmptyChestsBeGone-1.1.1.zip
File size
57.1 KiB
SHA-256
9d1b283e48fea465b72fdfab81a41c6922876cd7922d6ce719b59aec76089364
Stored at
2026-10-06 19:10