Driver

v2.4.3·Updated 2026-10-12

Adds the Driver, a mostly grounded survivor focused on driving.

Screenshots 8 screenshots

About this mod Author’s original text

Driver

  • Adds the Driver, an original character based on the Driver from the film Drive (2011)
  • Fully functional base kit with many weapon pickups that give him new attacks- all weapons can be found on the Wiki on this page
  • Has item displays, unlockable skins and skills and is fully multiplayer compatible
  • Configurable stats and a few other things to mess around with
  • Full Risk of Options support for all configuration options
  • Ancient Scepter support and crosscompat with a couple other mods
  • Many more weapons planned!!!!

To share feedback, report bugs, or offer suggestions feel free to create an issue on the GitHub repo or join the Discord:

Unlock

This can be circumvented via config for the lazy (it's a really easy unlock)

Skills

Passive

Enemies drop weapon briefcases that change your skills for 8 seconds, starting when you first attack with it

Primary

Shoot gun

Secondary

Aim gun and charge a high damage shot

Utility

Slide

Special

Stun grenade

Compatibility Stuff

RiskUI

Driver's custom weapon HUD is fully compatible with this UI overhaul

Standalone Ancient Scepter

Has Scepter upgrades for both specials

Starstorm 2

Enemies marked by the Relic of Termination are guaranteed to drop a weapon when killed

Steel Mechorilla

Unique weapon drop

Golden Gun

no more needed to say

Now Under New Management

Credits

rob - Mostly everything.score - way too much, also also maintained things

tsuyoikenko - Leadfoot passive, Godsling passive, lots of extra features

TheTimesweeper - Maintaining everything in my absence, making it super easy to get back on my feet, lots of code help and feedback

Moffein - Also maintained things:-) Riot Shotgun SFX, networking help and great feedback

Swuff - Code help, feedback, networking help

Bog - Code for Shuriken interaction fix

Hyperinvox - Briefcases, Plasma Cannon model

Bruh - Riot Shotgun, Golden Gun, Nemesis gun models

Glasus - Grand Mastery skin concept and feedback

Falxxx - Grenade Launcher Model

iedalton - Heavy Machine Gun Model

Big thanks to everyone in the community for all the valuable feedback and criticism as well, he wouldn't be the same without it

Future Plans

  • Many more weapons (dual uzis, railgun, minigun, etc.)
  • Weapon drop for every vanilla survivor
  • Other things 100% decided on pure whimsy
  • Proper skill icons?
  • Unique monster-themed weapon drops (templar minigun, scav cannon, etc.)
  • More mod crosscompat
  • Unique secondary skills for each weapon; these are difficult to come up with, so feel free to hit me with any ideas!

Known Issues

  • Some weapons are missing icons or descriptions for their abilities
  • Goat Hoof display is backwards
  • Incompatibility with MirroredStages

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_LanguageRiskofThunder-R2API_SoundRiskofThunder-R2API_Prefabbbepis-BepInExPackRiskofThunder-R2API_DotRiskofThunder-R2API_SkinsRiskofThunder-HookGenPatcherKingEnderBrine-ScrollableLobbyUI

File & checksum

Filename
Driver-2.4.3.zip
File size
101.4 MiB