Demolisher
Adds a melee-ranged style switching survivor. Work in progress.
Screenshots 1 screenshots
About this mod Author’s original text
Character
I will just put survivor description from the game here for now because I am lazy:
Demolisher is a powerfull character that can switch between melee and ranged styles at any moment. To switch styles, press sprint button.
Passive allows Demolisher for harmless landing and quick descent. His explosives have knockback that can be used as a quick position relocation.
Swords have a small radius of attack, so you must aim at the target you want to hit. They compensate it with their high burst damage and attack speed.
In ranged style swords are replaced with sticky trap launcher. On impact they stick to the surface and wait for user input for detonation signal.
Secondaries give quick damage bursts for both styles.
Charge can be used to push enemies away and quickly escape from any situation.
In ranged style shield charge is replaced with trap detonation.
Specials for both styles offer a massive damage output, however they have long recharge cooldown.
Multiplayer Compatibility
This mod is expected to work in multiplayer. If you have network issues, please report them
Configurations
There are only entity states and visuals configurations. To configure skills use Skills Configurator mod and to configure projectiles use Projectiles Configurator mod
Work in Progress
This is an early release, don't expect much from it.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: