DBZxHalo OST
Previously known as "RouteTheScene2K22" The UPDATED DBZ / Halo OST music experience.
Screenshots 5 screenshots
About this mod Author’s original text
🎶 The Definitive DBZ / Halo Music Experience 🎶
This mod was previously known as "RouteTheScene2K22"
Play Risk of Rain 2 the way Bruce Faulconer intended.
Oh, and the way Martin O'Donnell wanted.
🔊 Volume Control
Now comes with an in-game volume slider!
"Pass these songs around, Trunks." – Gohan
Make sure to mute default music volume in-game, and use the Risk_Of_Options modded volume slider also located in settings to adjust modded music volume.
🙌 Credits
A huge thanks to the legendary composers and games that inspired this mod:
- Composers:
Bruce Faulconer · Martin O'Donnell · Lennie Moore · Tom Salta · Brian Trifon · Brian Lee White · Michael Salvatori · Chris Christodoulou · Dm Dokuro · Global Stage Orchestra (TWD) · Clint Mansell
- Sources:
Dragon Ball Z · Halo · Halo 2 · Halo 3 · Halo Reach · The Walking Dead · Mass Effect 3 · Original Risk of Rain 2 Soundtrack · Dragon Ball FighterZ · Terraria Calamity Mod
✨ Updated with even more tracks and features!
📜 Changelog
4.0.0: A Complete Rebrand of "RouteTheScene2K22" // Now Revamped as "DBZxHalo_OST"
3.0.5: Bug Fixes
3.0.4: Bug Fixes
3.0.3: Bug Fixes
3.0.2: Bug Fixes
3.0.1: Bug Fixes
3.0.0: Added volume slider
2.0.0: Updated for Seekers of the Storm DLC (new songs + volume slider)
1.2.5: Replaced moon2 tracks and adjusted volume to 0.3
1.2.4: Rearranged tracks, raised volume to 0.4, looped shorter songs
1.2.3: Added more tracks + updated stage/boss music
1.2.2: Fixed missing tracks, adjusted DLC music
1.2.1: More DLC track adjustments, volume tweaks
1.2.0: Added music for Survivors of the Void DLC
1.1.3: Fixed README changelog
1.1.2: Stage-specific volume tweaks + more songs
1.1.1: Expanded song pool + boss/stage rotation updates
1.1.0: Volume balance + curated tracklist
1.0.0: README/manifest update + more music variety
0.1.0: Early release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: