CustomHologramRange
This mod allows you to customize how close to an object (chest, shop, etc) you need to be before its price will appear.
Screenshots 1 screenshots
About this mod Author’s original text
Custom Hologram Range
By default, the game needs you to be within 15 units (meters?) of a chest, turret, etc. before the price will appear above it. I wanted to see things from further away so that I could easily tell at a glance whether I had purchased something or not, so this mod changes that distance to 500 units. In my testing, this is more than enough to see prices from anywhere on the map. Only unpurchased objects will have prices, naturally. Note that the size of the price text will still scale with distance and thus will be quite small and unreadable if you are not very close, but this shouldn't really be an issue.
The mod generates a config file that allows you to change the distance to whatever you prefer. Again, the vanilla value is 15.
Changelog
1.0.0
- Initial release.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: