CoyoteTime

v1.0.0·Updated 2024-01-18

Adds a small window of time to jump after walking off a platform. See readme.

About this mod Author’s original text

Coyote Time

Adds a small window of time after walking off a platform before the player starts falling. Config default is 0.3s. Barely tested.

Issues

  • Mod works off the authority of the character
  • Meaning that if PlayerA sets their config time to 1s, while PlayerHost is set to 0.3s, PlayerA's coyote time will last 1s.
  • I've clamped the max value to 0.6 seconds to try to keep it reasonable.
  • Character hovers for too long if the movement speed gets high enough.

Written with StackEdit.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
CoyoteTime-1.0.0.zip
File size
22.0 KiB