ConfigurablePerPlayerScaling

v1.1.0·Updated 2026-10-06

A standalone version of RiskyMod's per-player difficulty scaling change, but also made configurable.

About this mod Author’s original text

ConfigurablePerPlayerScaling

This is a standalone version of RiskyMod's setting that lowers the effect of player count on the difficulty, more specifically on the time scaling. There's also a setting here to let this mods change happen only when the player count is high enough, so you could have this mod take effect only when it's 3+ players. This also supports RiskyMod's own linear scaling setting

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackMonoDetour-MonoDetour_BepInEx_5

File & checksum

Filename
ConfigurablePerPlayerScaling-1.1.0.zip
File size
97.0 KiB