ConfigurableCrafting

v1.0.0·Updated 2025-12-01

Allows new Wandering CHEF recipes to be defined via config. Includes 2 new recipes by default.

About this mod Author’s original text

Configurable Crafting

lets you define new item/equipment crafting recipes via configuration file. doesn't include many recipes on its own, mostly intended for personal/public modpacks seeking to add cross-mod support by configuring this.

How?

recipes are defined via text entries as such:

(InputPickupNameA,InputPickupNameB,OutputPickupName,OutputAmount)

internal names of items/equipment can be found on the RoR2 wiki

for example, the default config includes:

(IncreaseHealing,DeathMark,NovaOnHeal,1),

which allows players to turn Rejuv Rack (IncreaseHealing) + DeathMark (DeathMark) = 1 N'kuhana's Opinion (NovaOnHeal)

By Default

  • Rejuvination Rack + Death Mark = N'kuhana's Opinion
  • N'kuhana's Opinion + Lepton Daisy = Rejuvination Rack

Credits

  • psuedopulse - spoke idea to me. thanx
  • rob - default recipe suggestion

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_Core

File & checksum

Filename
ConfigurableCrafting-1.0.0.zip
File size
110.0 KiB