ClassicItemsReturns

v3.6.17·Updated 2025-11-30

Adds items and equipment from Risk of Rain and Risk of Rain Returns.

Screenshots 8 screenshots

About this mod Author’s original text

ClassicItemsReturns

This mod adds items and equipment from Risk of Rain and Risk of Rain Returns.

We are looking for modelers! Contact me on the GitHub for more info!

| Icon | Item | Desc |

|:--:|:--:|--|

| Common | | |

| | Arcane Blades | Increases movement speed by 25% (+25% per stack) after the Teleporter has been activated.

| | Bitter Root | Increase base health regeneration by 2 hp/s for 2s (+2s per stack) after killing an enemy. Scales with level.

| | Fire Shield | After taking more than 5% of your maximum health as damage, explode for 200% base damage. Additionally, enemies burn for 200% (+200% per stack) base damage.

| | Life Savings | Generate 1 (+1 per stack) gold every 3 seconds. Scales with time.

| | Mu Construct | Heal for 2.5% of your health every 5 (-25% per stack) seconds after the Teleporter has been activated.

| | Mysterious Vial | Increase base health regeneration by +1 hp/s (+1 hp/s per stack). Scales with level.

| | Razor Penny | Gain 5% (+5% per stack) critical chance. Critical strikes drop $1 (+$1 per stack) gold.

| | Snake Eyes | Using a shrine increases critical chance by 5% and critical damage by 0% (+5% per stack), up to 6 times. Resets at the start of each stage.

| | The Toxin | Infect enemies on contact for 3 (+1.5) seconds, causing them to receive 25% extra damage from all sources.

| Icon | Item | Desc |

|:--:|:--:|--|

| Uncommon | | |

| | 56 Leaf Clover | Elite enemies have a 4.5% chance (+1.5% chance per stack) to drop an item on death.

| | Arms Race | Drones periodically fire a barrage of 4 (+2 per stack) missiles that deal 100% damage each. Recharges every 10 seconds.

| | Energy Cell | Increases attack speed by 10%-40% (+10%-40%) based on health lost.

| | Golden Gun | Deal extra damage based on held gold, up to an extra +40% damage (+20% per stack) at 300 gold (+150 per stack). Scales with time.

| | Guardian's Heart | Gain a shield equal to 12% (+12% per stack) of your maximum health. When your shield is broken, gain 100 armor (+100 per stack) against the remaining damage. Recharges at full shield.

| | Locked Jewel | Activating an interactable grants 25% (+15% per stack) of your maximum health as barrier as well as $8. Scales with time.

| | Mortar Tube | 10% chance on hit to fire a mortar that deals 300% (+300% per stack) TOTAL damage.

| | Prison Shackles | Shackle enemies on hit for -30% attack speed for 2s (+2s per stack).

| | Royal Medallion | 10% chance on hitting a boss monster to drop a buffing orb that improves health regen, attack speed, move speed, and base damage for 10s (+6s per stack).

| | Rusty Jetpack | Increase jump height by 25% (+25%), and gain a short airhop.

| | Smart Shopper | Enemies drop an extra 25% (+25% per stack) gold on kill.

| | Tough Times | Grants +14 armor (+14 per stack).

| Icon | Item | Desc |

|:--:|:--:|--|

| Legendary | | |

| | Classified Access Codes | The Atlas Cannon appears each stage, activating deals 40% (+20%) of maximum health as damage to the teleporter boss after it spawns.

| | The Hit List | Randomly marks up to 1 (+1 per stack) enemy. Killing a marked enemy permanently increases base damage by 0.5.

| | Hyper-Threader | 100% chance on hit to fire a laser that deals 80% base damage and bounces to 2 (+1) enemies.

| | Permafrost | 3% (+3% per stack) chance on hit to freeze for 2 seconds.

| | Thallium | On hit, 10% chance to poison for 2x300% of the victim's base damage per second and slow for -100% movement speed for 3 seconds (+1.5 seconds per stack).

| | Wicked Ring | Gain 5% critical chance. Critical strikes reduce skill cooldowns by 1s (+0.5s per stack).

| Icon | Item | Desc |

|:--:|:--:|--|

| Equipment | | |

| | Drone Repair Kit | All drones are repaired to full health and empowered for 8s. Summons a unique drone.

| | Gigantic Amethyst | Activation refreshes all cooldowns.

| | Jar of Souls | Creates 3 ghost duplicates of an enemy with 100% damage. Large enemies are duplicated once. Lasts 30 seconds.

| | Prescriptions | Enter a drug-induced

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_CoreRiskofThunder-R2API_RecalculateStatsRiskofThunder-R2API_SoundRiskofThunder-R2API_DotRiskofThunder-R2API_ItemsRiskofThunder-R2API_PrefabRiskofThunder-R2API_Elites

File & checksum

Filename
ClassicItemsReturns-3.6.17.zip
File size
3.6 MiB