ChromaKeyScreen

v1.0.0·Updated 2022-05-26

Its basically a green screen:)

About this mod Author’s original text

How to use

  • Bind the "Spawn ChromaCube" to your emote wheel in Settings->Mod Settings->CustomEmotesAPI. You do this in game whenever.
  • The person who spawns the ChromaCube is the only one that is allowed to transform/rotate/scale it.

Default Keybinds

  • The default binds for movement are

I = Forward

J = Left

K = Backwards

L = Right

U = Up

O = Down

  • These binds only function when you are in one of the 3 modes:

LEFT CTRL = transform

LEFT ALT = rotate

CAPSLOCK = scale

  • It should be noted that for scale mode, only Up and Down will affect it as it scales as a whole.
  • I suck at quaternions, so the rotation mode sucks ass and I added a reset for rotation incase things get too screwy

BACKSPACE = rotation reset

Changelog

  • Version 1.0.0: Updated localization files

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

MetrosexualFruitcake-CustomEmotesAPI

File & checksum

Filename
ChromaKeyScreen-1.0.0.zip
File size
100.5 KiB