ChefMod

v2.3.10·Updated 2025-01-05

Adds the CHEF robot from RoR1 as a survivor. Multiplayer-compatible!

Screenshots 3 screenshots

About this mod Author’s original text

ChefMod

CHEF is a robot cook who is capable of serving generous helpings to even the largest crowds. Supports StandaloneAncientScepter!

If you have any feedback/suggestions, open an issue on the Github page, or join our discord at

Installation

Drop the Gnome-ChefMod folder into \BepInEx\plugins\

All players need the mod.

Known Issues

  • nonw

To Do

  • Add config option to keep CHEF bossfight after completing the unlock.
  • Character select animation.
  • More alt skills.
  • Balancing. Feedback is greatly appreciated!

Credits

Huge thanks to

  • Lucid Inceptor for being my muse (made the models)
  • Papa Zach for being my longest supporter (made icons)
  • Timesweeper for being my rock (helped me implement animation, and various tweaks)
  • Moffein for being there when I needed him most (helped me patch for anniversary update and did networking and the 2.0 update)
  • rob for being the father I always dreamd of (gave advice)
  • Swuff for taking care of my needs (pleasured me, and made animations)
  • SOM for the CSS anim.

And as always I give my undying love to iDeathHD

oh and thank you enigma for letting me use your prefab builder it is very cool

the mod icon was made by Destructor check out his youtube Destructor1089 for risk of rain 2 sfm

Thanks to Gnome for being the big bang in an otherwise cold and empty universe.

Whether or not you come back to work on him, we'll be here for ya.

Localization Credits

Chinese - JunJun_w

Russian - Адский Шкед, Lecard

Ukrainian - Damglador

Spanish - Juhnter

Japanese - punch

Portuguese - Kauzok

French - StyleMyk

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_CoreRiskofThunder-R2API_RecalculateStatsRiskofThunder-R2API_PrefabRiskofThunder-R2API_LoadoutRiskofThunder-R2API_UnlockableRiskofThunder-R2API_SoundRiskofThunder-R2API_DamageType

File & checksum

Filename
ChefMod-2.3.10.zip
File size
1.6 MiB
SHA-256
bb96f32312b5e53d91a4cc997afb9b4b71ad5b5eea318afe70ecac07d8097038
Stored at
2026-10-06 19:24