CheaperEliteBosses

v1.0.0·Updated 2025-08-17

Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.

About this mod Author’s original text

CheaperEliteBosses

Makes Elite Bosses use their Elite HP Multiplier for director cost instead of their Elite Cost Multiplier, since the inflated Elite cost causes spawned Elite Bosses to have less total HP than individual bosses.

If you're playing with EliteReworks, hitting 2 Mountain Shrines should be enough to get an Elite Boss to spawn on stage 1.

Can configure the cost modification coefficient in the config. (1.0 = Use HP Multiplier, 0.0 = Use Vanilla Cost Multiplier, values in-between = lerp between the two)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcher

File & checksum

Filename
CheaperEliteBosses-1.0.0.zip
File size
72.4 KiB