CatchupLoot

v3.0.0·Updated 2026-04-28

Instance-based loot for Artifact of Sacrifice + Command, with per-player tier catchup to keep multiplayer balanced.

About this mod Author’s original text

CatchupLoot

A Risk of Rain 2 mod that gives each player their own private command cubes when running with Artifact of Sacrifice and Artifact of Command.

What It Does

  • Instance loot: When an enemy dies, every player sees their own local Command Cube. No one can steal your drop.
  • Pull items: Press F3 (configurable) to pull all your unpicked cubes to your position.
  • Per-player catchup: If a player dies or falls behind on items, the mod gives them a higher chance of bonus drops for their missing tiers — so a player who missed a whole stage isn't permanently screwed.

Why Catchup?

In vanilla multiplayer with Command + Sacrifice, there is only one global drop. If someone dies or is slow, they miss out. Boss items in particular are devastating losses. This mod:

  • Gives everyone their own copy of droplet drops
  • Tracks each player's inventory per tier (white/green/red/boss)
  • Compares everyone to the leading player
  • Gives behind players a bonus roll for exactly the tier they're missing

The more you're behind, the higher the chance. But it's never guaranteed — just a nudge.

Tiers & Weights

| Tier | Weight | Example |

|------|--------|---------|

| White | 1× | Common items |

| Green | 3× | Uncommon items |

| Red | 10× | Legendary items |

| Boss | 15× | Boss items |

Lunar and void items are ignored for catchup scoring.

Catchup Math

For each tier, the mod calculates how many items you're behind the current leader. The bonus roll chance is:

chance = deficit * 5% (capped at 50%)

If the roll succeeds, a separate cube of that exact tier spawns for you at a slightly random offset.

Console Commands

| Command | Description |

|---------|-------------|

| drop_rate | Set base drop chance (0–100). Overrides dynamic scaling. |

| drop_rate_report | Print a summary of drop stats for the current run. |

| instance_loot_hotkey | Change the pull-items keybind (default F3). |

Requirements

  • BepInEx 5.x
  • R2API (Items, Language, Networking, CommandHelper modules)
  • Risk of Rain 2 (Seekers of the Storm compatible)

Installation

Drop CatchupLoot.dll into your BepInEx/plugins/ folder (or install via r2modman).

Important: This mod must be installed on all clients and the host. The instance loot is implemented via custom network messages.

Credits

Originally forked from programit/RoR2InstanceLootPlugin.

License

MIT

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_ItemsRiskofThunder-R2API_LanguageRiskofThunder-R2API_NetworkingRiskofThunder-R2API_CommandHelper

File & checksum

Filename
CatchupLoot-3.0.0.zip
File size
98.1 KiB