CaptainShotgunModes

v1.3.0·Updated 2022-04-19

This mod allows you to choose between 3 firing modes for the captain's shotgun

Screenshots 5 screenshots

About this mod Author’s original text

CaptainShotgunModes

Description

This mod allows you to choose between 3 firing modes for the captain's shotgun: Normal, Auto and AutoCharge.

With both auto modes you can just hold down the fire key and don´t have to spam it.

The modes can be selected using the number keys 1, 2 and 3, or cycled through using the mouse wheel or DPad.

The current mode is displayed above the primary skill icon.

Modes

| Mode | Key | Description | Screenshot |

|------------|-----|-------------|------------|

| Normal | 1 | The default mode/behavior of the captain's shotgun. |

| Auto | 2 | Automatically fires as long as the fire key is pressed. |

| AutoCharge | 3 | Automatically fires after charging as long as the fire key is pressed. |

Cycle through modes

| Direction | Actions |

|-----------|-----------------------------------------|

| Forward | Mouse Wheel Down, DPad Right, DPad Down |

| Backward | Mouse Wheel Up, DPad Left, DPad Up |

I did add controller support because enough players wanted it! see.

Currently this is only tested with a xbox 360 controller (xbox one should work too).

Config

TL;DR

Use Risk Of Options for in-game settings!

Manual Config

The config file (\BepInEx\config\de.userstorm.captainshotgunmodes.cfg) will be crated automatically when the mod is loaded.

You need to restart the game for changes to apply in game.

Example config

The example config keeps only mode selection with number keys enabled and sets the default mode to Auto.

Settings file was created by plugin CaptainShotgunModes v1.1.0

Plugin GUID: de.userstorm.captainshotgunmodes

[Settings]

The mode that is selected on game start. Modes: Normal, Auto, AutoCharge

Setting type: String

Default value: Normal

DefaultMode = Auto

When set to true modes can be selected using the number keys

Setting type: Boolean

Default value: true

EnableModeSelectionWithNumberKeys = true

When set to true modes can be cycled through using the mouse wheel

Setting type: Boolean

Default value: true

EnableModeSelectionWithMouseWheel = false

When set to true modes can be cycled through using the DPad (controller)

Setting type: Boolean

Default value: true

EnableModeSelectionWithDPad = false

Manual Install

  • Install BepInEx and R2API
  • Download the latest CaptainShotgunModes_x.y.z.zip here
  • Extract and move the CaptainShotgunModes.dll into the \BepInEx\plugins folder
  • (optional) Install Risk Of Options

Changelog

The Changelog can be found on GitHub.

Bugs/Feedback

For bugs or feedback please use GitHub Issues.

Help me out

It is by no means required, but if you would like to support me head over to my Patreon.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPacktristanmcpherson-R2API

File & checksum

Filename
CaptainShotgunModes-1.3.0.zip
File size
46.5 KiB