CaptainLatch
Captain of the UES 'Easy Prey' lands to find more places to play ball. Has tail physics
Screenshots 3 screenshots
About this mod Author’s original text
Info
Latch - Recently promoted to Captain of the UES 'Easy Prey', travels the cosmos to find new planets to play ball.
Adds a skin for Captain turning him into the cyborg croc from Lethal League Blaze!
Mostly an excuse to give Captain a tail
Screenshots
Installation
R2modman is recommended.
Manual:
1 - Download and install BepInExPack and R2API
2 - Extract the "CaptainLatch" dll to your plugins folder
3 - Load Game, pick a god, and pray
Known Issues
This is a somewhat early build with a few minor things I plan to resolve later on
- Hand animations are a little wack at times, clipping through his sleeves
- Gun animation is Latch's hand, causing his hand to spin around, not too bad but might be a better way
- Tail clips through ground often, may not be an easy way to rectify this
Contact
You can reach me on twitter! (@Tail__Lover) or on Bluesky! (@taillover.bsky.social) I am always happy to chat with other tail lovers.
I stream on twitch as well! (ttv/Mika_TailLover) come check me out!
Feel free to reach out to me if you have any issues with the mod as well.
Tools and Credits
Made with KingEnderBrine's template - Model edited in Blender and Unity
Tail made Dynamic using RuneFox's amazing dynamic bone script
Changelog
0.5.0 - Release
0.6.0 - Fixed the hood from stretching as much
1.0.0 - Updated to work with the anniversary update - removed R2API dependancy
1.0.1 - Updated to work with the DLC update
1.0.2 - Added new images, added Dynamic Skin Fix as a dependancy
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: