BanditWeaponModes

v1.2.0·Updated 2022-04-19

This mod allows you to choose between 3 firing modes for the bandit's primary weapon

Screenshots 5 screenshots

About this mod Author’s original text

BanditWeaponModes

Description

This mod allows you to choose between 3 firing modes for the bandit's primary weapon: Normal, Spam and DoubleDoubleTap.

With Spam and DoubleDoubleTap mode you can just hold down the fire key and don´t have to spam it.

The modes can be selected using the number keys 1, 2 and 3, or cycled through using the mouse wheel or DPad.

The current mode is displayed above the primary skill icon.

Modes

| Mode | Key | Description | Screenshot |

|-----------------|-----|-------------|------------|

| Normal | 1 | The default mode/behavior of the bandit's primary weapon. |

| Spam | 2 | Automatically fires all shots as long as the fire key is pressed. |

| DoubleDoubleTap | 3 | Automatically double taps twice as long as the fire key is pressed. |

Cycle through modes

| Direction | Actions |

|-----------|-----------------------------------------|

| Forward | Mouse Wheel Down, DPad Right, DPad Down |

| Backward | Mouse Wheel Up, DPad Left, DPad Up |

Currently this is only tested with a xbox 360 controller (xbox one should work too).

Config

TL;DR

Use Risk Of Options for in-game settings!

Manual Config

The config file (\BepInEx\config\de.userstorm.banditweaponmodes.cfg) will be crated automatically when the mod is loaded.

You need to restart the game for changes to apply in game.

Example config

The example config keeps only mode selection with number keys enabled and sets the default mode to DoubleDoubleTap.

Settings file was created by plugin BanditWeaponModes v1.0.0

Plugin GUID: de.userstorm.banditweaponmodes

[Settings]

The mode that is selected on game start. Modes: Normal, Spam, DoubleDoubleTap

Setting type: String

Default value: Normal

DefaultMode = DoubleDoubleTap

When set to true modes can be selected using the number keys

Setting type: Boolean

Default value: true

EnableModeSelectionWithNumberKeys = true

When set to true modes can be cycled through using the mouse wheel

Setting type: Boolean

Default value: true

EnableModeSelectionWithMouseWheel = false

When set to true modes can be cycled through using the DPad (controller)

Setting type: Boolean

Default value: true

EnableModeSelectionWithDPad = false

The delay (in milliseconds) between the 2nd and 3rd shot when using the DoubleDoubleTap Mode

Setting type: Int32

Default value: 400

DelayBetweenDoubleDoubleTaps = 400

The delay (in milliseconds) between the shots

Setting type: Int32

Default value: 125

DelayBetweenShots = 125

Manual Install

  • Install BepInEx and R2API
  • Download the latest BanditWeaponModes_x.y.z.zip here
  • Extract and move the BanditWeaponModes.dll into the \BepInEx\plugins folder
  • (optional) Install Risk Of Options

Changelog

The Changelog can be found on GitHub.

Bugs/Feedback

For bugs or feedback please use GitHub Issues.

Help me out

It is by no means required, but if you would like to support me head over to my Patreon.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPacktristanmcpherson-R2API

File & checksum

Filename
BanditWeaponModes-1.2.0.zip
File size
49.6 KiB