BadItemRehabilitation

v1.5.2·Updated 2026-10-12

A companion piece to the Bad Item Academy series, covering the worst-balanced items and fixing them! Now with Bottled Chaos!

Screenshots 8 screenshots

About this mod Author’s original text

Join the Discord server for BadItemRehabilitation:

Welcome to Bad Item Rehabilitiation!... where we take the worst balanced items ROR2 has to offer and figure out how to best fix them.

Bad Item Rehabilitiation is a companion mod to the YouTube series, Bad Item Academy, by ApaoloMuses.

The link below contains a playlist for the full series!

Full Change List

All Rehabilitations are fully configurable and can even be disabled!

| Bad Item | Rehabilitation |

|---|---|

| | Has a choice of two reworks!

Simple Rework: Increased activation threshold to Alternative Rework: Automatically activates nova after 45 continuous seconds without taking damage.

|

| | Now displays the first random equipment in an on-board display above the equipment slot!

Blacklisted Volcanic Egg from random activations, unless selected by the on-board display

Added certain equipments to selection by the on-board display that arent normally available (eg recycler, tricorn; configurable)

|

| | Added effect: Fortification (Every 1% of max barrier that decays turns into 1% Fortification, boosting all damage stats by up to +20%)

Now reverses healing modifiers when converting overheal to barrier

|

| | Increased Proc Coefficient to 2.0

Increased Total Damage to 200% (+200% per stack)

|

| | Upgrade selection is now weighted against items with higher stack counts

Upgrade selection tries to maintain equal ratios of Common and Uncommon upgrades

|

| | Now pools Soul Energy before other healing modifiers are applied

Now fires for every 10% of base health (scales with level) rather than combined max health

Can accept Health Regeneration into Soul Energy pool

Increased Damage Multiplier to 400% (+400% per stack)

Increased Proc Coefficient to 1.0

Increased Max Range to 80 meters

|

| | Now pools healing before other healing modifiers are applied

|

| | April Fools! (These changes are normally only available on the week of April Fools, but can be configured to enable or disable at any time.)

Luck rework: Now PROPERLY doubles all proc chances instead of that WEIRD AND CONFUSING formula Hotpoo invented!

Now also affects Tougher Times!

Now also adds +10% Crit Chance and +1% Bleed Chance so its not USELESS on its own!

|

Credits

ApaoloMuses.........Author/Visionary

borbo...............Programming and Implementation

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_LanguageRiskofThunder-R2API_RecalculateStatsRiskofThunder-R2API_ContentManagementbbepis-BepInExPack

File & checksum

Filename
BadItemRehabilitation-1.5.2.zip
File size
93.0 KiB