AutoScrapper

v0.4.0·Updated 2025-12-02

Automatically scrap items based on pre-selected item limits on each scrapper interaction. Risk of Options is not required, but highly recommended.

About this mod Author’s original text

Auto Scrapper

Now updated for the Alloyed Collective DLC!

Ever felt tired of scrapping the same item over an over again at every scrapper?

Well fret no more, as AutoScrapper is here to save your time.

Simply set a limit for every item in the config and let the automagic happen.

While Risk of Options is not required, it is highly recommended as all config text is styled for the display in-game.

Dependencies

  • BepInExPack
  • HookGenPatcher
  • R2API Items
  • R2API Language
  • R2API Networking

Optional

  • Risk of Options - for in-game config

Installation

You can install the mod Mod Manager (Overwolf) or R2 Modman (standalone) by following this link and clicking on "Install with Mod Manager".

If you wish to install the mod manually, you can download it here. After downloading and installing all dependencies, extract the zip file into the BepInEx/plugins folder of your game directory.

How to use

  • Set limit for each item in the config
  • Obtain more than the limit of an item
  • Interact with a scrapper

Example:

Tri-tip dagger's limit is set to 10. If I have 12 tri-tip daggers in my inventory, 2 of them will get scrapped upon interaction with a scrapper.

Setting the limit to 0 will scrap all items, setting it to -1 will disable scrapping.

With Risk of Options (recommended)

  • Launch the game and open the settings
  • Navigate to the Mod Settings tab and select AutoScrapper
  • All items are grouped by their tier/color
  • Set the limits for each item according to you needs and desires

Without Risk of Options

  • The Config is located in the BepInEx/config folder of your game directory
  • You can open the config file with any text editor
  • Note: The item descriptions are styled for display in-game, so there are several <style> and <color> tags present in the text making it harder to read.
  • Set the limits for each item according to you needs and desires

F&Q

  • Q: Does the mod work with modded items?
  • A: It should. I did not test it thoroughly, but I did not experience any major issues playing with Starstorm 2.
  • Q: Does the mod work with multiplayer?
  • A: Yes. Both the host and the client need to have the mod installed.

Bugs? Issues? Feedback?

No mod exists without its bugs. No mod has everything.

Feel free to report all issues you encounter right here.

Thanks and credits

TheAshenWolf - programming, optimization

Danquo - constantly breaking the mod

Holytepps - initial mod plan, multiplayer testing

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_ItemsRiskofThunder-R2API_LanguageRiskofThunder-R2API_Networking

File & checksum

Filename
AutoScrapper-0.4.0.zip
File size
101.5 KiB