AutoItemPickup
Automatically distributes items among players when items drop and/or the teleporting begins
About this mod Author’s original text
AutoItemPickup
Automatically grants items on the ground to players when the teleport is initiated or an item spawns.
NOTE: Please check out the config options in BepInEx/config/com.kuberoot.autoitempickup.cfg before usage.
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Features:
- Distributing on item drop and/or teleport
- Filtering by item tier, only distributes white, green and red items by default
- Items can be whitelisted/blacklisted from pickup individually, using a comma-separated config entry. Items can be blacklisted by english name (EN_US locale) or ItemIndex name. For example:
- ItemBlacklist = Scrap\, White, Bustling Fungus, Syringe, Infusion, BleedOnHit, Backup Magazine
- Can grant items to dead players
- Server-only - the mod does not need to be installed on clients
- By default items from printers/cauldrons/similar go to the activator upon distribution, as long as the activator is still a valid target
- Also includes an option for scrappers
- Features 4 distribution modes:
- Sequential - Grants one item to each player, looping over players when they run out, roughly equally distributed
- Random - Distributes items randomly
- Closest - Grants each item to the nearest player
- LeastItems - Grants each item to the player with least items of its tier
- Support for distributing Command essences
- If distributing essences on drop, the Command essence will be teleported to the player.
- NOTE: The LeastItems distributor does not care about Command essences that have been teleported to a player but haven't yet been picked up, so they might pool up at one player
- If distributing essences on teleport is enabled, Command essences go near the teleporter after it charges.
Installation
Copy the AutoItemPickup folder to Risk of Rain 2/BepInEx/plugins
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-HookGenPatcher