AudioOverlapFix

v1.2.1·Updated 2024-09-06

Prevents multiple instances of the same sound from playing within the same frame, resulting in a sound potentially becoming very loud. Clientside.

About this mod Author’s original text

Audio Overlap Fix

A fix-all solution to unintentionally loud sounds. Prevents the same sound from being played more than once within the span of a frame.

A per-sound cooldown value can also be configured (eg. same sound cannot be played more than once every X seconds).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_Core

File & checksum

Filename
AudioOverlapFix-1.2.1.zip
File size
114.1 KiB