AssassinMod

v2.2.4·Updated 2026-02-22

Adds the Assassin from Realm of the Mad God as a playable character! EmoteAPI Compatible! Ancient Scepter Compatible!

Screenshots 8 screenshots

About this mod Author’s original text

Assassin

Adds the Assassin from Realm of the Mad God as a playable character!

Any feedback can be submitted to the discord;

Passive: Mad God's Rage

Getting hit below 60% max health will fill you with the rage of Oryx the Mad God.

Passive: Toxic Terror

Getting hit throws a poison to the direction of damage, with a 4.5 second cooldown.

Passive: Trickster's Ruse

Getting hit has a 5% chance to spawn a decoy that lives for 5 seconds, and explodes on death dealing 1500% damage.

Primary: Dagger

Your primary skill as Assassin is throwing daggers, specially made to pierce any type of armor.

Alternative Primary: Ghostly Dagger

Your alternate primary skill as Assassin is throwing a fast dagger with a huge damage range! Great for those gambling addicts out there!

Secondary: Poison

Your secondary skill as Assassin is throwing a specially brewed poisonous potion. This deals some damage on impact and a lot of damage over time.

Alternative Secondary: Virulent Venom

Your alternative secondary skill as Assassin is throwing a poison that has been rebrewed to deal all of its damage at once, instead of poisoning.

Utility: Teleport

Your utility skill as Assassin is throwing down a smoke bomb, then throwing out a teleportation potion, which through some special molecular brewing, teleports you to where it lands.

Alternative Utility: Cloaking Roll

Your alternate utility skill as Assassin is wrapping yourself in your invisibility cloak before rolling away to safety.

Alternative Utility: Decoy Prism

Your alternate utility skill as Assassin is summoning a decoy of yourself before rolling away to safety.

Special: War Cry

Your special skill as Assassin is the War Cry, yelling and pumping yourself up for combat, buffing all of your abilities for 5 seconds.

Alternative Special: Spinal Tap

Your alternative special skill as Assassin Spinal Tap, a simple stab, but when stabbing the back of your enemies it is an instant kill. Umbral Assassin is not able to have this skill equipped.

Mastery Skin and Grand Mastery skin concepts done by Ikachap!

Future Plans

  • Add achievements to unlock skills.

Credit & Thanks

Thanks to DotFlare for modeling, animating and texturing the assassin! (and weapons)

  • Her discord tag: dotflare
  • Her twitter:

Thanks to goodguy for making the skill icons for the passive, both utlities and special.

  • Their discord: youredoinggoodlad

Thanks to Ikachap for drawing the concept art for the Mastery and Grand Mastery skins, and the new Skill Icons!

  • Their tumblr:

Thanks to Blast for making new sounds for almost everything!

  • His twitter:

Thanks to the RoR2 Modding Server for helping me with all my dumb questions!

Known Issues

  • Virulent Venom doesn't have a DoT zone right now. Instead it just does 1k damage to compensate.

Changelog

`2.2.3`

  • Fixed Assassin not properly loading in sometimes.
  • Changed primary fire to be a single dagger, War Cry increases daggers thrown from 1 -> 3. Damage was adjusted to compensate.
  • Updated poison VFX.
  • Updated the alternative passives to scale cooldown with attack speed.
  • Added a special particle effect that only appears on the developer & contributers.

`2.2.2`

  • Fixed Assassin not loading when CustomEmotesAPI wasn't installed.

`2.2.1`

  • Fixed broken dependancies

`2.2.0`

  • Updated for Seekers of the Storm DLC update.

`2.1.0`

Bug Fixes

  • Fixed Assassin not loading when just installing them and nothing else.

Balance Changes

Secondary Poison

  • Increased tick rate from 0.1 to 0.3.

+ Increased damage per tick from 1% to 5%.

`2.0.8`

Bug Fixes

  • Fixed Inspired token not displaying properly for all skills.

`2.0.7`

Bug Fixes

  • Fixed Assassin not showing up in CSS, this time I verified and tested before uploading, it is definitely fixed now guys I gaurentee.

`2.0.6`

Bug Fixes

  • Surely Assassin loads in the game now right gu

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_CoreRiskofThunder-R2API_DamageTypeRiskofThunder-R2API_DirectorRiskofThunder-R2API_DotRiskofThunder-R2API_LanguageRiskofThunder-R2API_NetworkingRiskofThunder-R2API_PrefabRiskofThunder-R2API_Unlockable

File & checksum

Filename
AssassinMod-2.2.4.zip
File size
11.9 MiB