Asriel Artificer
A skin mod that makes Artificer into the God of Hyperdeath, Asriel. Includes 3 skins.
Screenshots 5 screenshots
About this mod Author’s original text
Info
This mod adds a few skins for Artificer that make her look like Asriel Dreemurr, from Undertale. Three variants are included; God of Hyperdeath, GoH without cape, and a well-adjusted "good ending" version of the character.
The models used were created by medicin3 on gumroad. I made the tail using blender.
Asriel
You know... I don't care about destroying this world anymore.
After I defeat you and gain total control over the timeline...
I just want to reset everything. All your progress..
Everyone's memories. I'll bring them all back to zero!
Screenies
Be careful in the outside world, OK?
Despite what everyone thinks, it's not as nice as it is here.
There are a lot of Floweys out there.
And not everything can be resolved by just being nice.
Don't kill, and don't be killed, alright?
That's the best you can strive for.
Installation
I recommend getting R2modman.
To install manually, follow these instructions:
- Download & install BepInExPack
- Extract the.dll file into the \Risk of Rain 2\BepInEx\plugins folder
- All good!
Known Issues
None at this time.
Contact
My twitch is SussyBnuuy and my discord is (Sussy Rabbit#0560)
Feel free to reach out to me!
Changelog
1.0.0 Initial Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.