AspectRecipes
Adds crafting recipes for all of the aspects in the game, including 2 unused, previously unaccessible ones!
About this mod Author’s original text
AspectRecipes
AspectRecipes adds crafting recipes for elite aspect equipment in Risk of Rain 2, as well as fleshed out logbook entries for all the aspects.
2 unused aspects in the game code have been given recipes.
The old recipes which were removed in a recent update (His Spiteful Boon, Aurelionite's Blessing, His Reassurance) have been added back, with the same recipes that they had.
Considerations have been made regarding thematic/gameplay cohesion, as well as balancing (more powerful aspects will require more powerful/rare items).
Recipes
| Ingredients | Aspect |
|------------|--------|
| Wake of Vultures + Molten Perforator | Ifrit’s Distinction |
| Wake of Vultures + Frost Relic | Her Biting Embrace |
| Wake of Vultures + Growth Nectar | Aurelionite’s Blessing |
| Wake of Vultures + N'kuhana's Opinion | N’kuhana’s Retort |
| Wake of Vultures + Beads of Fealty | His Spiteful Boon |
| Wake of Vultures + Irradiant Pearl | Shared Design |
| Wake of Vultures + Unstable Tesla Coil | Silence Between Two Strikes |
| Wake of Vultures + Happiest Mask | Spectral Circlet |
| Wake of Vultures + Pluripotent Larva | From One Thousand Miles Under |
| Wake of Vultures + Hardlight Afterbuner | Beyond the Limits (currently has no function)|
TO DO
- Add functionality for the unused "Beyond the Limits" aspect in the game code
- Maybe add a sprite and functionality for the unused "Echo" elite aspect
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: