Artifixer

v1.2.0·Updated 2026-10-07

Adjustable Flamethrower: Change Range, Stiffness, Thickness and sprint while using it

About this mod Author’s original text

Artifixer

Tweaks for Flamethrower Artificer:

  • Flamethrower range increased
  • Flamethrower is snappier, more responsive and less bendy like a wet noodle.
  • Flamethrower Visual Effect Matches new Effective Range.
  • Sprinting now possible when using Flamethrower.
  • Your sprint doesn't cancel when using Charged Nano Bomb, you just Keep sprinting and there is no need to manually recast sprint after animation start. This can normally be achieved by resprinting after cast but is build in here if using an autosprint mod.

This makes Flamethrower a lot better and more responsive.

Requires BepInEx.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
Artifixer-1.2.0.zip
File size
83.3 KiB