ArtifactOfLimit

v1.1.6·Updated 2026-10-11

Limits available items on run by run basis.

About this mod Author’s original text

Artifact of Limit

Adds an artifact that limits available items on run to run basis. Main use case is to reduce item bloat without sacrificing overall item variety.

At the start of each run 21-24 (configurable) number of items are selected for Tiers 1, 2 and 3 each. Selection is done by Damage, Healing and Utility tags within given proportions (configurable). Boss and Lunar items are untouched, Void items are selected only if their "original" form is available (can be disabled in the config, then all void items will be added), if no corruptible items are in the pool then random 5 (configurable) void items are added to the item pool, just so void seeds can actually give you something.

Selection respects rule book. When playing with command locked icon will be shown, just like if you were to disable items via rule book.

Artifact icon -

Mod icon -

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
ArtifactOfLimit-1.1.6.zip
File size
42.5 KiB