AngelinaArtificer

v1.2.2·Updated 2026-02-07

An Artificer skin mod as Angelina

About this mod Author’s original text

Notes

  • Angelina (Gilberta in the beta test & public beta) is a character from Arknights: Endfield. Her cuteness is limited by my tech here so if you are interested, please checkout the official website.
  • The current model is from CBT1 and is outdated compared to the one in the public beta. I'll to update it when I have enough time.
  • For the latest changelogs, please navigate to the "Changelog" tab located at the top of the page.
  • ~~The model may not display correctly in the lobby (no problem in game), I'm not sure how to fix it currently...~~ Fixed by using transparent material for unwanted meshes (Renderer Infos) instead of disabling game objects (Game Object Activations).

Credits and Thanks

  • Hypergryph for making the model (and the game) and monocereal for extracting the model
  • KingEnderBrine for the Skin Builder and RuneFox237 for the Dynamic Skins Extension. (And their wonderful tutorials)

Contact

Feel free to contact me: Discord @skybird233

Preview

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-R2API_Skinsmwmw-DynamicSkinsFix

File & checksum

Filename
AngelinaArtificer-1.2.2.zip
File size
3.7 MiB