AmbientSpite

v1.0.0·Updated 2024-09-19

Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.

About this mod Author’s original text

Overview

Makes the damage of Spite Bombs from Artifact of Spite deal damage based on the Ambient Level rather than the victim's damage stat.

You can never be certain a Spite Bomb spawned from a Lesser Wisp or a Malachite Stone Titan so the damage of Spite Bombs can vary wildly, which you may not like.

Note that by default Spite Bomb damage is multiplied by 1.5 but some mods may change this.

Contact

You can find me as kking117#0370 on discord.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
AmbientSpite-1.0.0.zip
File size
15.0 KiB