Alternative Engineer Turrets
Replaces the turrets as skins for Engineer. Comes with the original files so you can use them in your own mods.
Screenshots 2 screenshots
About this mod Author’s original text
Alternative Engineer Turrets
Adds skins for Engineer's turrets, which are stylized to be normal weapons mounted on the turret stands.
Due to limitations, the turret skins are dependent on engineer skins, so "new" skins are added, which are the vanilla skins
with the new turret meshes.
Two different weapon sets are available, can be chosen in the config, with the first set being the default.
- Weapon Set 1:
- Sentry: MG82 / Walker: G11
- Weapon Set 2:
- Sentry: MG36 / Walker: PDW-57
If you want to use these skins for your own mods, the Blend file that contains the meshes are included in the mod's zip file.
Preview
Known Issues
- The turrets will not have the new meshes on the character select screen. It will appear in game.
- The monsoon skin's mines and turrets will have the default skins on the character select screen. They will appear in game.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: