AllyConfig

v1.0.1·Updated 2019-10-15

Allows you to configure every ally in the game.

About this mod Author’s original text

What does this mod do?

It allows you to configure every ally in the game. You can basically configure everything about the allies in the game, including engineer's turrets!

Install and generating config

Drop AllyConfig.dll in your plugins folder, or use Risk of Death as a mod manager to install it. Once you run the game with the mod installed, a.config file should be generated in Risk of Rain 2\BepInEx\config, the name of the.config file is `com.SushiDev.AllyConfig`. Configure the values to your liking, if playing multiplayer, I recommend that only the host have the mod, mostly because the mod should work if only the host has it, and there might be a load of errors if people have different drone stats.

Changelog

``

1.0.1 - Fixed a typo in the readme

1.0.0 - Release

``

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
AllyConfig-1.0.1.zip
File size
89.6 KiB