AllEnemiesExplode

v1.0.6·Updated 2025-12-19

All enemies spawn with a BOMB, let hell BREAK LOOSE

About this mod Author’s original text

All Enemies Explode

This started as a pretty simple mod thrown together in a few minutes for trentomento that straps a BOMB (fuel array) to EVERY enemy that spawns. Has tons of customization options to make your gameplay very fun for everyone. Send any bug reports to @egg8929 in the risk of rain mod dev discord in #tech-support

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRune580-Risk_Of_OptionsRiskofThunder-R2API_ItemsRiskofThunder-R2API_LanguageRiskofThunder-R2API_Prefab

File & checksum

Filename
AllEnemiesExplode-1.0.6.zip
File size
87.5 KiB