AgilePowerSaw
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
About this mod Author’s original text
Overview
In regular gameplay MUL-T's Power-Saw cancels sprinting on activation, however you are able to sprint again during the skill without it being cancelled.
In most situations you'd just start sprinting again, so this feature is both annoying and unnecessary. This mod simply removes this, saving your fingers from an input.
There's configs to enable this for the following skills:
Commando
- Frag Grenade
Huntress
- Laser Glaive
MUL-T
- Power-Saw
Engineer
- Bouncing Grenades
- Pressure Mine
- Spider Mine
- TR12 Gauss Auto-Turret
- TR58 Carbonizer Turret
Artificer
- Charged Nano-Bomb
- Cast Nano-Spear
- Flamethrower
Mercenary
- Whirlwind
- Rising Thunder
- Slicing Winds
REX
- DIRECTIVE: Disperse
- Bramble Volley
- Tangling Growth
- DIRECTIVE: Harvest
Loader
- Grapple Fist
- Spiked Fist
- Charged Gauntlet
- Thunder Gauntlet
- M551 Pylon
- Thunderslam
Acrid
- Ravenous Bite
Captain
- Vulcan Shotgun
- Power Tazer
Railgunner
- Supercharge
- Supercharged Railgun
- Cryocharge
- Cryocharged Railgun
Void Fiend
- Flood
You can also enable other skills with some extra config work, though keep in mind the method that this mod uses to alter skills is not foolproof and as such some may not be affected by it.
Known Issues
- None for now.
Contact
You can find me as kking117#0370 on discord.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: