AdventurousSkinForSonicTheHedgehog

v1.0.2·Updated 2026-06-29

An edited skin for ds_gaming's Sonic the Hedgehog survivor that takes certain cues from Sonic's design in the GameCube rereleases of the Sonic Adventure games

Screenshots 5 screenshots

About this mod Author’s original text

Adventurous Skin for Sonic the Hedgehog

Attention: I've Fixed Something

If your game was stuck loading at 95% with this mod before, update it and give it another try. One of the dependencies wasn't being installed because I hadn't added it to the list, but it's there now. Shouldn't be a problem anymore.

This Risk of Rain 2 mod adds a new skin for ds_gaming's Sonic the Hedgehog survivor.

The skin uses an edited version of Sonic's model from the aforementioned mod with changes that take certain cues from his design in the GameCube rereleases of the Sonic Adventure games.

A friend of mine got me into this game and before long I was made aware of the modding scene.

I found the Sonic mod and had a blast with it, but I've always been picky about Sonic's character design.

There's an intensity to him in the GameCube-era designs and the old renders that you don't really see anymore.

I know a lot of people prefer the character model from the first Adventure game but that one's not so much to my taste.

Features

The majority of these only apply when the Adventurous skin is equipped.

  • Adventure-themed skin (GameCube-era) for Sonic, including super form.
  • Custom portrait shown in survivor select screen, scoreboard, etc.
  • Either the custom portrait or Sonic's default portrait is shown depending on context (e.g. players with the skin equipped show in the scoreboard with this mod's portrait).
  • Sound replacements (requires R2API Sound).
  • Certain animations adjusted to more closely resemble the Adventure games.
  • Optional ball-shaped mesh replacement and custom effect when jumping and when performing Homing Attack or Grand Slam.
  • Configuration file.

Co-Op

These features should work in co-op. Some friends and I have tested under the following circumstances:

  • Sonic and other survivors.
  • Multiple Sonics, all with the Adventurous skin.
  • Multiple Sonics, some with the Adventurous skin and others with the Default skin.

Resources Used

  • Sonic rig and mesh plus textures from ds_gaming's Sonic mod.
  • Sonic Adventure 2 sounds from The Sounds Resource: SFX ripped by piplupfan77.
  • RoRSkinBuilder was used at first to create the skin, but at some point as the mod expanded in scale I split it off from RoRSkinBuilder and redid the code. The tool's output was a useful reference.
  • Wwise 20.23.1.4.8496 for creating soundbanks.
  • ShaderSwapper and RoR2StubbedShaders for applying the desired shader to the new materials. This is the only way I could get the dithering effect (where the character starts to disappear into these little dots whenever the camera gets too close) to work.

Preview

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Smooth_Salad-ShaderSwapperRiskofThunder-R2API_Soundds_gaming-SonicTheHedgehogds_gaming-HedgehogUtils

File & checksum

Filename
AdventurousSkinForSonicTheHedgehog-1.0.2.zip
File size
1.6 MiB