ADropOfHope
When all is lost...we have a drop of hope...that we will prevail
About this mod Author’s original text
Intro/Story
Lieutenant: "Sir! Theres too many!"
crashing sounds are heard
Lieutenant: "SIR THE SHIPS ARE DOWN"
Captain: "HOLD SRTONG DONT BACK DOWN"
a crashing sound is heard on Lieutenant end as he's heard crashing onto the ground...a stone giant is heard approaching him
Lieutenant..."I guess this is over for me-"
a slicing sound is heard as the Stone Giant falls; Lieutenant gets off the ground
Captain: "Lieutenant! Are you okay!? Respond!"
Lieutenant:..."...sir...I'm fine...but...you should take a look at this..."
The images are blurry...but...there's new survivors...
Captain:...so...were not alone in this....Lieutenant! get out!
Lieutenant: Should I Gather some of the newcomers?
Captain: Please do!
Lieutenant proceeds to get some but not all of the strange newcomers...but some are deactivated...sealed away...or captured
Back on the USS Safe Travels
Lieutenant:...I'm sorry...I couldn't save them all..
Captain: Lieutenant. Its okay...we can still save them all...
Lieutenant:...why do you think so, Captain?
Captain:...even as may it seem like a hope is lost....I have a drop of hope left within me...that we can still save them all...
My DLC!
Hello and Welcome to the Drop of Hope DLC! This is a little DLC Package I tried to create to make it feel like this is a new expansion to the game.
Alot of the new stuff includes:
Survivors
In this Modpack/Custom DLC there are new Survivors to unlock and play as, some are already unlocked by default; the others require you to do runs and go to certain places, or even locate out of place things to unlock the survivors.
Foes
The Modpack also expands across the encounters; ranging from new enemies to reworked bosses, all the way up to new bosses; you can expect harder encounters and teleporter events.
New Difficulties
There are new Difficulties to make your life easier or harder; this includes Inferno and at least 4-6 extra difficulty's
New Items
Even more items are added into the game! can't list them all here.
New Landscapes to explore
With the help of the Forgotten Relics mod; there are new locations to explore and new battlefields to fight upon! but beware! new locations and battlefields could bring new foes!
What mods are included?
Mods included can be found in the Dependences section; but most of the Mods include Starstorm 2; Forgotten Relics; Cloudburst and more!.
I cant wait for you guys to try this modpack out!....MOON...?/?/?/...TIME 1:34 AM...???: my child....listen...???: they think they can destroy you...don't they?
a camera is placed inside the arena...in the center....there is a strange shadow...crawing into Mythrix's old helmet???:...my child...RISE ONCE MORE
the helmet releases a massive burst of strange energy before the camera is cut out
---{ ERROR TRANSMISSON NOT FOUND}---
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: