AcolyteHarvesterTuning
Adds 2 seconds to Acolyte's Dark Summons per Lysate Cell and removes Lysate Cell's extra Special charges. Raises Anima Harvester form stats by 20%.
About this mod Author’s original text
Acolyte Harvester Tuning
Changes Acolyte's Anima Harvester transformation.
- Each Lysate Cell adds 2 seconds to Dark Summons. Anima Echo is unchanged.
- Lysate Cell no longer adds Special skill charges on Acolyte, so Sacrifice keeps its normal stock.
- While transformed into the Anima Harvester, health, shield, regen, speed, acceleration, jump power, damage, attack speed, crit, armor, and sprint speed are stronger. A stat the form already raises has that raise increased by 20%. A stat it does not raise is increased by 20%.
The skill card text stays the same. The portrait stats update during the transformation.
After the first launch, values can be changed in BepInEx/config/AcolyteHarvesterTuning.cfg.
Everyone in a multiplayer lobby needs this mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPack