AccessNodeStageFix

v1.2.0·Updated 2026-04-04

Fixes getting locked out of Conduit Canyon after using the Void Locus exit portal from the VanillaVoid mod. Configurable!

About this mod Author’s original text

Access Node Stage Fix

Taking the exit portal that spawns in the Void Locus via the VanillaVoid mod desyncs the stage number, which prevents you from going to Conduit Canyon. This fixes that. Now whenever you enter an encrypted portal on any stage before defeating Solus Wing, you will enter Conduit Canyon (outside of on Repurposed Crater or Siren's Call, which will still take you straight to the Boss Fight as per usual). This should also fix any issues to do with altering the stage order or placing Access Nodes on other stages.

Does not technically depend on the VanillaVoid mod, but is the main use case for it.

If you have any issues or suggestions, feel free to DM me on discord (bloonjitsu7).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcher

File & checksum

Filename
AccessNodeStageFix-1.2.0.zip
File size
87.1 KiB