40K DeathGuard Desolator

v1.0.1·Updated 2025-02-14

'In the embrace of great Nurgle'

About this mod Author’s original text

40K Death Guard: Desolator

suggest set texture setting to max, got a lots of poly to load

Contact

  • Discord: prof_bones

Credits

  • KEB: Skinbuilder + Tutorial
  • RuneFox: SotV addon Tutorial + Survivor Fix Script

Changelog

1.0.1

  • Texture fix, forgot to consider "Red Alert" mod's Color Change feature.

1.0.0

  • release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

TheTimesweeper-Red_AlertKingEnderBrine-LobbySkinsFix

File & checksum

Filename
40K_DeathGuard_Desolator-1.0.1.zip
File size
12.6 MiB