MidrunArtifacts

v1.0.2·Updated 2025-09-01

Collecting Artifacts will activate them in the same run

About this mod Author’s original text

Onyx-Midrun Artifacts

  • Port of NK's Activatable Artifacts mod for ror1
  • Collecting an Artifact will enable it in the current run
  • Collected Artifacts appear in your inventory (can be turned off)
  • some artifacts require going to the next stage to get activated
  • You can enable Artifacts manually with the imgui window

Special Thanks To

  • The Return Of Modding Discord

Contact

For questions or bug reports, you can find us in the RoRR Modding Server @Onyx

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. If the mod depends on a loader such as ReturnOfModding, install it first as the readme describes.

Dependencies

Install these first, or the mod will not work:

ReturnOfModding-ReturnOfModdingRoRRModdingToolkit-RoRR_Modding_ToolkitSmoothSpatula-TomlHelper

File & checksum

Filename
MidrunArtifacts-1.0.2.zip
File size
13.4 KiB