LoseHumanity

v0.0.7·Updated 2024-07-24

Project to add a bunch of existing monsters as playable characters. WORK IN PROGRESS

About this mod Author’s original text

Making a mod for playable monsters, improving the survivor making process

THIS IS AN ALPHA, IT WILL BE BROKEN AND THINGS WILL CHANGE

Current progress

  • Macrobic Family:Predator,Tardigrade
  • Predator can attack up/down sides, but only if you use mouse
  • Lemurian Family: Basic, Elder
  • Guardians Family: Golem
  • Parent without children -_-
  • Deep Dark ~~Fantasy~~ Family: Nautilus
  • Wisp Family: Archaic, Greater, Basic
  • Bosses: Scavenger

Working on

  • More guys

Special thanks

  • Many thanks to the person with the nickname Miguelito(SmoothSpatula)

Link to discord thread

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. If the mod depends on a loader such as ReturnOfModding, install it first as the readme describes.

Dependencies

Install these first, or the mod will not work:

ReturnOfModding-ReturnOfModding

File & checksum

Filename
LoseHumanity-0.0.7.zip
File size
277.5 KiB