Eclipse
Adds the cut Eclipse difficulty back into the game
About this mod Author’s original text
Onyx-Eclipse
- Adds the cut Eclipse gamemode back into the game
- Each eclipse modifier can also be turned on individually via artifacts
- Prespawns: enabled
- Teleporter Gains Radius
- Enemies Can Spawn After TP Event (won't drop gold)
- Enemy Speed: +15%
- Ally Healing: -40%
- Chest Prices: +30%
- Enemy Cooldowns: -40%
- Allies receive permanent damage
9)??? (requires starstorm)
Added alternative Eclipse Levels
- (1) Ally Starting Health: -50%
- (5) Buffs All Eclipse Modifiers
- (6) Every 5 Minutes Empty The Closest Chest
- (7) Enemy Attack height: +50%
- (8) Every Stage, Activate a Random Artifact (Get +1 Artifact every 5 stages)
Artifacts (all artifact changes only apply in eclipse):
- Modded artifacts can be added to the artifact pool by just activating them (might break for some modded artifacts)
- Honor: Enemies drop 100% more gold and xp, can't spawn bligtheds, Teleporter can be activated without killing the boss
- Sacrifice: Item drop rate lowered with every item dropped this stage
- command, enigma: can't activate during eclipse
- Cognation: Reduced cognant hp and damage by 50%, increased stage credits by 20%
- Prestige: Activating one shrine of the mountain forces Prestige active next stage. Prestige mountains increase exponentially (2, 4, 8, 16)
- Origin: Imps invade every 5 minutes. Number of Imp Vanguards increases every 10 minutes, Vanguard damage increases with time
- Tempus: Get 5 items on pickup instead of 3
Special Thanks To
- The Return Of Modding Discord, Especially @Kris, @Klehrik and @syntaxevasion
Contact
For questions or bug reports, you can find us in the RoRR Modding Server @Onyx
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. If the mod depends on a loader such as ReturnOfModding, install it first as the readme describes.
Dependencies
Install these first, or the mod will not work:
ReturnOfModding-ReturnOfModdingReturnsAPI-ReturnsAPISmoothSpatula-TomlHelperKlehrik-CurseHelper