Eclipse

v1.3.4·Updated 2026-06-25

Adds the cut Eclipse difficulty back into the game

About this mod Author’s original text

Onyx-Eclipse

  • Adds the cut Eclipse gamemode back into the game
  • Each eclipse modifier can also be turned on individually via artifacts
  • Prespawns: enabled
  • Teleporter Gains Radius
  • Enemies Can Spawn After TP Event (won't drop gold)
  • Enemy Speed: +15%
  • Ally Healing: -40%
  • Chest Prices: +30%
  • Enemy Cooldowns: -40%
  • Allies receive permanent damage

9)??? (requires starstorm)

Added alternative Eclipse Levels

  • (1) Ally Starting Health: -50%
  • (5) Buffs All Eclipse Modifiers
  • (6) Every 5 Minutes Empty The Closest Chest
  • (7) Enemy Attack height: +50%
  • (8) Every Stage, Activate a Random Artifact (Get +1 Artifact every 5 stages)

Artifacts (all artifact changes only apply in eclipse):

  • Modded artifacts can be added to the artifact pool by just activating them (might break for some modded artifacts)
  • Honor: Enemies drop 100% more gold and xp, can't spawn bligtheds, Teleporter can be activated without killing the boss
  • Sacrifice: Item drop rate lowered with every item dropped this stage
  • command, enigma: can't activate during eclipse
  • Cognation: Reduced cognant hp and damage by 50%, increased stage credits by 20%
  • Prestige: Activating one shrine of the mountain forces Prestige active next stage. Prestige mountains increase exponentially (2, 4, 8, 16)
  • Origin: Imps invade every 5 minutes. Number of Imp Vanguards increases every 10 minutes, Vanguard damage increases with time
  • Tempus: Get 5 items on pickup instead of 3

Special Thanks To

  • The Return Of Modding Discord, Especially @Kris, @Klehrik and @syntaxevasion

Contact

For questions or bug reports, you can find us in the RoRR Modding Server @Onyx

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. If the mod depends on a loader such as ReturnOfModding, install it first as the readme describes.

Dependencies

Install these first, or the mod will not work:

ReturnOfModding-ReturnOfModdingReturnsAPI-ReturnsAPISmoothSpatula-TomlHelperKlehrik-CurseHelper

File & checksum

Filename
Eclipse-1.3.4.zip
File size
72.2 KiB
SHA-256
4926083fffa4ef00a1042abebc3d489870b1632fd8687bd0fbfc9d5267d4dada
Stored at
2026-10-06 19:12