Range Animal Framework

by 汉化:jxb12306·v1.1·Updated 2019-03-02

The next MOD to be translated into Chinese - the pre-Chinese version of Dragon Mod

Screenshots 1 screenshots

About this mod Machine translation

The next MOD to be translated into Chinese - Pre-Chinese version of Dragon Mod

If there is an error in the Chinese version or you just want to reply to Shui Jinyuan, please go to——>

February 13, 2019 12:13:16/Update1.1: Added XML error fix patch for versions before 1.0.2150.

This MOD is not my original creation. It was reprinted from the Steam Creative Workshop. The original author: Broken Valkyrie has been completely localized into Simplified Chinese.

The MOD is not originally created by me. It is reproduced in Steam Creative Workshop. The original author is Broken Valkyrie and I only added Simplified Chinese.If the original author feels uncomfortable about this, please contact me by steam or other ways and I will deal with it as soon as possible.

Original address:

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Introduction: A framework that allows animals to attack from a distance in an edge world.

Mods that can be added:

Kyulen - NinetailFox - Jiulian - Ninetail Fox (however, the test was not successful. Anyone with experience in this area is welcome to discuss in the forum):

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This mods unlocks range attack for animals. Intended for modder and user.

This mod unlocks ranged attacks for animals. Suitable for MOD authors and players.

Credit to fluffy for the original conception. I started off from their base code.

Animals will not hunt using range attack.

Animals do not use ranged attacks while hunting.

Animals with range behavior acts differently. Manhunter animal will prioritize targets that are reachable. If it fails to find reachable pawn it will look for shootable target,  this includes target hiding behind embrasure mod.

Animals with ranged attack capabilities have different behavior patterns from ordinary animals. Animals will prioritize attacking targets that are within reach. If there are no animals available, they will search for targets that can be attacked from a distance, including targets hidden behind cover.

Tame animals will try to stick close to master to take shots. Tame animal with release trained will seek cover, whether they are released or not. Released animal behave similar to AI defending escorts. Tame animals aren't savvy about avoiding friendly fire, if you have a tame dragon and its about to breath fire, make way.

Tamed animals will try to get closer to their owners to perform ranged attacks. Tamed animals will seek cover whether they are drafted or not. Idle animal AI behaves similarly to companion(?). Tamed animals don't know how to avoid friendly forces when attacking. If you have a tamed dragon and it's going to breathe fire, remember to get out of the way.

Supported Mod:

Dragon Mod

I plan to support more animals, this include mod animal support. Feel free to make request and suggestion.

Its very likely the mod will need tweaking, feedback will be welcome.

Plans:

Shiro, Spirit Wolf(cause okami reference)

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
[前置Mod汉化][V1.0][框架]Range Animal Framework-动物远程攻击框架
File size
205.0 KiB