MOD handling--Tianzhi Group
Famous Justice MOD--Tianzhi Group
Screenshots 3 screenshots
About this mod Machine translation
Famous Justice MOD--Tianzhi Group
There are two waves of benefits at once today. Why don’t you like and download now? ? ? ? ? ?
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The Tianzhu Group is full of the future and justice, the hunter fleet is so powerful that it is speechless, and the advanced mechanical tribe likes to blow up walls and blow themselves up. When the three factions fight, can you pick up their equipment? (QWQ)
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Okay, now let’s introduce the content of the Mod:
(1) Tianzhi Group—Core
- Added a power generation device, the spaceship supplies the core, and the wither/mind spacecraft drops.
- Add Tianqin therapy device
(2) Tianzhi Group-Security Force
arms:
- Sirius‖ general-purpose rifle: damage 5, burst 4, actual damage: 10/one shot
- Sirius III general-purpose sniper rifle: damage 10, single shot, actual damage: 25/one shot
equipment:
- Cygnus universal armor: durability 300, 80% damage absorption
- Cygnus Security Reactive Armor (Commander): Durability 400, 100 damage absorbed
- Tactical right eye fluctuating glasses: durability 300, 100% damage absorption
- Polaris type shield belt: 120 shield energy
- Polaris Type IV Shield Belt: 150 shield energy
- Ammunition bag: extra life
- Fluctuating light tactical assistant: increase shooting accuracy by 10% and reduce shooting cooling time
Body Components and Drugs:
- Polaris Restoration Agent: All attributes are strengthened by 100%
- Various brain chips: various gain effects
- Emergency food: increase diet by 100%, mood and rest effects by 50%
(3) Tianzhi Group—Advanced Machinery Group
biology:
- Fortress: It has a super thick blood volume and a compound rocket nest. It has the ability to blow up walls and is suitable for melee combat.
- Arbitrator: Normal HP, but equipped with the Arbitrator blaster, which is very good at blowing up walls.
- Tearer: relatively thick blood volume, equipped with Tearer rifle
- Impactor: thin HP, close combat, sometimes uses the electromagnetic turbulence knife, sometimes uses the destroyer blaster
- Forgot the name: ultra-thin health, close combat, self-destruction after death
arms:
- Ripper Rifle: Damage 15, 4 shots in a row
- Judger blaster: non-disposable, damage 21, single shot, range 5, wall damage 2300
- Destroyer blaster: one-time use, damage 12, three shots/time, four consecutive shots, wall damage 8300
- Composite rocket nest: non-disposable, damage 35, three-shot burst, cannot be obtained
- Electromagnetic turbulent knife: 10.74 damage per second
- Power javelin: damage 12, single shot, explosion, range 1, wall damage 1800
(4) Tianzhi Group—Story Narrator
- Four story narrators have been added, one is from the Tianzhi Group-security force.
- Added a faction, the Hunter Fleet, to fight when meeting the security forces.
- The equipment of the hunter fleet is similar to that of the security forces.
arms:
Omit………
equipment:
Omit…………
It's not because I'm lazy, it's because I forgot the name
…………(omit remaining items)
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Don’t be a fan, just leave a like and leave. It’s also good to write more comments! ! ! ! ! ! ! ! !
(Please, this is really important to me!!!!!!!)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.