Lost Forest
Already supported 1.1, Lost Forest
Screenshots 3 screenshots
About this mod Machine translation
Already supported 1.1, Lost Forest
If there are errors in the Chinese version or you want to view the Chinese MOD index or download the collection, please go to——>
Original author:IGNI
Original address:
PS. In theory, you need to reopen the save file for it to take effect. After all, a new race has been added.
(The following MODs all support 1.1)
Required MOD: ResourcePackCore-
Humanoid Alien Race 2.0-
Recommended MOD: a Dog Said-
Camera+-I don’t know what this is
PS. Loading is a bit slow, don’t rush
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Latest version: 0.3.5 unstable
(v1.0 latest: 0.3.5)
For LudeonClient users: Here[ludeon.com]
Important: v1.1 における MOD open environment の first き が opaque な た め, formulaによるデバッグFinal Breathing Declarationが出るまで无合対応と开発をtakeりstopめます. Stable and steady をquest めるならばv1.0 is on.
Important: Because the future of the MOD development environment on v1.1 is unclear, I won't respond to bug reports until developer declare end of debugging. Please use on v1.0 if you hope stability.
Important: Because the MOD development environment is not clear yet, the author will not reply to current bug feedback. If you want stability, use 1.0 to play.
======はじめに======
これは开発中のMODであり, premise MODのAdditional やvariety of official 様の変 Updates があります of Yuyi なく行うoccasion.
Update the による affected by the けたくない方はmod and import the にローカル化すること.
その点について了成いただけない方のサブスクライブをsolidく bannedじます.
This MOD is under development, so there are times when I have to add prerequisite MODs or change various specifications. If you don't want to be affected by the update, localize it after installing mod.
Who cannot agree on this do not subscribe.
-Supported languages-
Japanese
English refined by ManOfGod413
Chinese by Shion
For translation, please ask the translator of each language.
I haven’t supervised any languages other than Japanese.
[What's new v0.3.5:
・v1.1 is tentatively released
・Except for "Slaughterer's Mentally Collapsed Person".
・Correction of the problem of invalid notification of アップデート
・Correction of an issue where the condition of the restricted race disappeared in part one
・Introduction to the introduction of Toshiro Toshiro's spear-throwing addition
・Ice (soil resource)
・ドアっぽいの
・Added firefighting AI for the beastman race
It is decided that the highest level building of the remaining building, Takuya, will be introduced in the future.
v0.3 is the なアプデ during the preparation of the とプレイアブルrace までの.
============== En ==============
Hello kind visitors! Welcome to the Lost Forest mod; this mod aims to bring in several exotic elements from another “quadrant” of the Rim. Other elements are scheduled to be added in the future, so eventually it may become a comprehensive mod with its own factions.
Required mods
-- "ResourcePackCore"
--Humanoid Alien Race 2.0 (unused currently)
Recommended mods
-- Camera+
-- ShowModDesignators
Mod Content List<
[Animals]
-- 8 exotic animal races (for details, see the screenshot / change log)
[Buildings]
-- Adventurer’s bedroll
-- Cushion
-- 1x1 Short-legged table
-- 1x1 Tiny cafe table
-- Precision mortar
-- Soil resources gathering spot
[new]arrow slit
[new]spike wall
[new] door-like structure
[Resources]
-- Various fluffy wool and fur (from LF animals)
-- Unique resources that can be gathered from each races: with the exception of the Foxia Tear (it can be purchased from exotic traders).
-- Ancient holy wood log (wood log x 150, LF wool x 100, foxia tear, at crafting spot)
-- Compressed iron scrap (a low-tech alternative to getting rid of slag chunks. stonecutting table)
-- Needle spreader mortar shell
[new] Soil resources (dirt, sand, gravel, mud, ice)
-- Central trade beacon
[new]magicite ore(no use at present)
[Equipments]
-- Portable light mortar
[new]2 type of portable lantern (crafting spot)
[new]Old pila
[Special Buildings]
(Note: The procee …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.