Humanoid Alien Races 2.0
Already supported 1.1, an important pre-MOD for alien races, synchronized with the creative workshop
Screenshots 3 screenshots
About this mod Machine translation
Already supported 1.1, an important pre-MOD for alien races, synchronized with the creative workshop
If there are errors in the Chinese version or you want to view the Chinese MOD index or download the collection, please go to——>
My own Bilibili personal space——>
This MOD is not my original creation. It is reprinted from the Steam Creative Workshop. The original author is: erdelf. It has been completely localized into Simplified Chinese.
The MOD is not originally created by me. It is reproduced in Steam Creative Workshop. The original author is erdelf and I only added Simplified Chinese.If the original author feels uncomfortable about this, please contact me by steam or other ways and I will deal with it as soon as possible.
Original address:
Chinese version: jxb12306
Author jxb12306 Mod/Localization Group
Work code: LMC102N. Humanoid alien race 2.0<--The number has been reset, and the number 009Pre is no longer used
Important: This MOD supports both 1.1 and 1.0. N (NEW) is a new identifier used to identify the 1.1 version of the MOD. It has been synchronized with the creative workshop.
3/28 Update: Synchronized creative workshop, supporting both 1.1 and 1.0. The Github version ID does not match the official version, causing the MOD manager to be unable to correctly identify the existence of the prefix.
2/25 Update: For compatibility reasons, the MOD name has returned to its original English name, and a new MOD identification name has been added to the description.
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Introduction: It is a framework for adding new alien races to the edge world, and it is also the prerequisite for some (what the fuck) MODs. Because a new supporting MOD for Dragon Girl is to be released, this MOD is updated to the latest version on October 19th. Friends who use it are recommended to update. Although I don’t know what has been updated, the language and text have been completely compared. . . . . .
1.0 compatible version:
PS. This preset MOD is required:
Dragonian Race-Dragon Lady:
Kurin, The Three Tailed Fox-Not Chinese:
Lost Forest-Lost Forest:
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Description:
A framework for the creation of new alien races in Rimworld
If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.
The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.
Features:
Feature Overview:
Custom graphics with weighted skin and hair color selection
Changing graphics with lifestages
Drawing Tails
Integration in the starting pawns, as well as slaves and refugees
Gender distribution
Backstories
Drawsize (independent from race size)
Support for genderless races
Optional immunity to aging related body problems
Optional forced traits
Customizable thoughts, with specific configurations for eating and butchering humanlikes
Modifiable relation chances
Race restricted clothing, weapons, research projects, buildings, bills and plants.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.