MonoDetour BepInEx 5 Resonite

v0.7.16·Updated 2026-09-09

Full MonoDetour package (MonoDetour + MonoDetour.BepInEx.5) as a Resonite renderer preloader plugin. MonoDetour is an easy and convenient.NET detouring library, powered by MonoMod.RuntimeDetour.

About this mod Author’s original text

MonoDetour BepInEx 5 Resonite

Full MonoDetour package (MonoDetour + MonoDetour.BepInEx.5) as a Resonite renderer preloader plugin.

After MonoDetour has initialized, everyone will get the following:

  • ILHooks (includes HarmonyX transpilers) will get MonoDetour's CIL analysis on target method compilation when an InvalidProgramException is thrown
  • If an ILHook manipulator method throws on legacy MonoMod.RuntimeDetour, it will be disabled so the target method can be ILHooked successfully later
  • MonoMod's ILLabels won't cause InvalidCastExceptions in some Mono.Cecil.Cil.Instruction methods, such as ToString.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

ResoniteModding-RenderiteHook

File & checksum

Filename
MonoDetour_BepInEx_5_Resonite-0.7.16.zip
File size
169.1 KiB