InspectorKeybinds
adds customizable keybinds targeting inspectors
About this mod Author’s original text
InspectorKeybinds
A BepisLoader mod for Resonite that adds some keybinds to the inspector
config options to change each bind exist. to disable a keybind clear all it's keys. the dicts state what keys must be in what state for the bind to trigger. the first element of the dict is the one that will trigger the rest of the states to be checked.
defaults:
- c create child under selected obj
- c + alt create child under current root
- j create parent
- j + ctrl parent under world root
- j + alt parent under local user space
- g duplicate
- y object root
- u up one object
- h focus
- backspace delete
- backspace + alt delete no preserve assets
- v open component attacher
- b bring to
- b + alt jump to
- r + alt reset position
- r + alt + ctrl reset rotation
- r + ctrl reset scale
- p create pivot
Installation
- Install BepisLoader.
- Place InspectorKeybinds.dll into your plugins folder. This folder should be at C:\Program Files (x86)\Steam\steamapps\common\Resonite\BepInEx\plugins for a default install.
- Start the game. If you want to verify that the mod is working you can check your BepInEx log at C:\Program Files (x86)\Steam\steamapps\common\Resonite\BepInEx\LogOutput.log
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
ResoniteModding-BepisLoader