BepisDynamicVariablePowerTools
Adds a variety of powerful functions to dynamic variables and their spaces. Including an expanded component UI for Dynamic Variable Spaces and all Dynamic Variable Types eg:Renaming linked variables,
About this mod Author’s original text
Bepis Dynamic Variable Power Tools
A Resonite mod that adds a variety of powerful functions to dynamic variables and their spaces.
This mod is a port of and heavily inspired by Dynamic Variable Power Tools
Installation (Manual)
- Install BepisLoader for Resonite.
- Download the latest release ZIP file (e.g., BowenArrows-BepisDynamicVariablePowerTools-1.X.X.zip) from the Releases page.
- Extract the ZIP and copy the plugins folder to your BepInEx folder in your Resonite installation directory:
- Default location: C:\Program Files (x86)\Steam\steamapps\common\Resonite\BepInEx\
- Start the game. If you want to verify that the mod is working you can check your BepInEx logs.
Features
- Expanded Component UI for Dynamic Variable Spaces and all Dynamic Variable Types
- Dynamic Variable Space:
- Rename UI to apply a new space name to all linked dynamic variable under the variable space.
- Debug Info generation buttons:
- Output Variable Definitions: This outputs a list of all defined variables under a space.
- Output Component Hierarchy: This outputs a space tree of all linked dynamic variable components under the dynamic variable space.
- Dynamic Variables:
- Linked Space Name display with OpenInspector and OpenWorkInspector buttons (Similar to SyncRef fields.)
- Rename UI to apply a new name to all linked Dynamic Variable components.
- Protoflux Node_UI generation:
- Source: If a dynamic variable field is used as a source in ProtoFlux the ui will include the dynamic variable name.
Open Changlog
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
ResoniteModding-BepisLoaderResoniteModding-BepisResoniteWrapper