Canals CSGO
CS:GO's de_canals for skate. via ReSkate: Venice streets, bridges and drained canals. Extensively tested in game.
About this mod Author’s original text
Canals (CS:GO) — 1.0.0
CS:GO's de_canals as a skate map for Skate with ReSkate. Venice streets, bridges, plazas and the drained canal beds are all skateable, with full prop detail kept on the arches, domes and spires.
Notes
- Uses the original CS:GO lighting (no Enlighten).
- The police barriers are removed, so every street is open.
- Invisible walls keep you inside the playable area.
- Textures are capped (1024 px on skateable surfaces, 512 px elsewhere) so props don't load black.
Credits
Original map and art: Valve and the Counter-Strike: Global Offensive team. Map loading and build support: ReSkate and ReSkate Studio by Dingo Shenanigans. Import: SourceIO for Blender.
AI-assisted. Converted with Python scripts, directed and extensively tested by hand in game.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.