VoidCart
Alpha: a purchasable Void Cart with an endless black opening, smooth sinking intake for large loot, and searchable Inventory, Weapons and Cosmetics tabs. Press B or F8 nearby. Stored contents do not p
About this mod Author’s original text
Void Cart for R.E.P.O.
Adds a separate Void Cart you can buy in the shop: a dark beveled basket, a bottomless-looking black void, and scrollable Inventory, Weapons, and Cosmetics tabs. Released items visibly sink into the darkness. Ordinary carts keep their normal appearance and behavior.
Start here
- In r2modman or Mod Manager, select your R.E.P.O. profile. It needs BepInExPack installed.
- Open the manager's Settings → Browse profile folder.
- Copy the VoidCart folder from package/BepInEx/plugins/ into that profile's BepInEx/plugins/ folder. The final path should be BepInEx/plugins/VoidCart/VoidCart.dll.
- Start the game using Start modded.
- Find and buy Void Cart in the shop. It uses the game's randomized stock, so it may not appear on every visit.
- On a level, release something over the Void Cart's black opening. It sinks into the void and enters storage. Stand near it and press B or F8 to browse its contents. A nearby prompt shows the controls and stored item count.
This package does not install itself or change an existing mod-manager profile.
Controls
| Action | Control |
| --- | --- |
| Open the nearby Void Cart's inventory | B or F8 |
| Browse stored items | Mouse wheel over the list |
| Find an item | Search box |
| Browse cosmetic capsules | Cosmetics tab |
| Browse stored weapons | Weapons tab |
| Take one item out | Withdraw beside the item |
| Store the cart's current contents | Store cart contents |
| Take everything out | Unload all |
| Close the inventory | F8, Esc, or X |
Auto-store is enabled by default for Void Carts. The separate item uses the medium cart's chassis, handle controls, and value screen with the custom void basket. Ordinary small, medium, and big carts do not gain void storage or visuals.
B only opens the inventory, so you can type it in Search without closing the panel. Both opening keys can be changed under Controls in BepInEx/config/caspi.voidcart.cfg. If you are too far away, pressing an opening key displays a message instead of failing silently.
Buying a Void Cart
The configured base price is $50,500. The game applies its shop multiplier and then rounds up to the next $1,000, giving $51,000 at a 1× multiplier. Change Shop → BasePrice in BepInEx/config/caspi.voidcart.cfg and restart the game to use another base price.
Void Cart participates in normal randomized shop stock, with at most one in a shop and one owned by the team. Another can become eligible after the owned cart is lost. It has its own purchase/save item key; buying it does not rename, reprice, or replace an ordinary cart. Its return on later levels follows the game's normal purchased-item system and still needs the live checks in TESTING.md.
Void Cart shares the truck's four large cart/equipment parking spaces. Shop offers respect those spaces when a Void Cart is stocked or owned, so the shop will not sell an extra cart that has nowhere to spawn on the next level. If all four spaces are already occupied, a Void Cart cannot be offered until a space is free.
The black surface is visual only. After a brief intake delay, eligible items overlapping the opening stop colliding with the inherited cart floor and ease downward until the black surface hides them. This works for large objects even when their midpoint remains above the rim. The default delay can be adjusted with Storage → IntakeDelay in caspi.voidcart.cfg. The older SettleTime setting is no longer used. Set Appearance → PurplePortal to false to hide the custom basket and void; the setting keeps its old name for existing profiles.
The Cosmetics tab holds cosmetic capsules you actually put in the cart. Withdraw or extract them through the game's normal cosmetic system. It does not unlock an entire cosmetics catalogue or browse MoreHead wardrobe selections.
The Weapons tab holds guns, melee weapons, grenades, mines, and launchers identified by the game's item type or weapon components. Release the weapon inside the Void Cart, open with B or F8
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: